;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
;IMPACTS FOR NON-EXPLOSIVE
;
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effect shockwave
{
    type sound
    {    
        evt_file sounds/Effect_EVT/shockwave.evt
        ;shockwave_mass 20
        shockwave_mass 5
    }
}

effect small_shockwave
{
    type sound
    {    
        evt_file sounds/Effect_EVT/shockwave.evt
        ;shockwave_mass 5
        shockwave_mass 1.2
    }
}

effect very_small_shockwave
{
    type sound
    {    
        evt_file sounds/Effect_EVT/shockwave.evt
        ;shockwave_mass 1.2
        shockwave_mass 0
    }
}


effect torch_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/torch.evt
    }
}



effect burning_building_sound_small
{
    type sound
    {    
        evt_file sounds/Effect_EVT/burning_building_sound_small.evt
    }
}

effect burning_building_sound_medium
{
    type sound
    {    
        evt_file sounds/Effect_EVT/burning_building_sound_medium.evt
    }
}


effect burning_building_sound_large
{
    type sound
    {    
        evt_file sounds/Effect_EVT/burning_building_sound_large.evt
    }
}



effect naptha_loop
{
    type sound
    {    
        evt_file sounds/Effect_EVT/naptha_loop.evt
    }
}


effect burning_man_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/burning_man_sound.evt
    }
}

effect fire_flare_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/fire_flare.evt
    }
}

effect burning_scream_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/burning_scream.evt
    }
}

effect cannon_hit_ground_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/cannon_hit_ground_sound.evt
    }
}


effect cannon_hit_ground_fiery_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/cannon_hit_ground_fiery_sound.evt
    }
}


effect cow_impact_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/cow_impact.evt
    }
}

effect cow_flys_buzzing_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/cow_flys_buzzing.evt
    }
}

effect cow_fly_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/cow_fly.evt
    }
}

effect incoming_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/incoming_loop.evt
    }
}


effect crossbow_fly_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/crossbow_fly.evt
    }
}

effect arrow_fly_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/arrow_fly.evt
    }
}



effect arrow_whizz_sound
{
    type sound
    {    
        evt_file sounds/Effect_EVT/arrow_whizz_sound.evt
    }
}


